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Participatory design with children in the development of a support system for patient-centered care in pediatric
Cornelia M Ruland1, Justin Starren, Torun M Vatne
1Center for Shared Decision Making and Nursing Research, Rikshospitalet Medical Center, Forskningsveien 2b, 0027 Oslo, Norway. cornelia.ruland@rr-research.no
Insights
Developing child-friendly software for seriously ill children, like the SISOM support system for pediatric cancer patients, requires participatory design. Children
Area of Science:
- Pediatric oncology
- Human-computer interaction
- Software engineering
Background:
- Developing clinical support tools for seriously ill children presents unique design challenges.
- Existing systems may not adequately address the communication needs of young patients.
Purpose of the Study:
- To describe participatory design methods used in developing SISOM, a support system for children with cancer (ages 7-12).
- To adapt the system for children's cognitive and emotional developmental stages and improve usability.
Main Methods:
- Employed participatory design, involving healthy children and children with cancer in various development stages.
- Children contributed to interface design, terminology, graphical representations, and usability testing.
Main Results:
- Participatory design significantly improved SISOM's adaptation to children's developmental stages.
- Children's creative input enhanced software usability and child-friendliness.
- Insights were gained into the role of children as design partners for pediatric support applications.
Conclusions:
- Participatory design is effective for developing child-centered clinical support systems.
- While children offer valuable creative input, system development also necessitates psychological, pedagogical, and design expertise.
- Collaboration between children and experts is crucial for successful pediatric software design.
Abstract:
Developing software for children with severe illness poses a number of design challenges. In this paper we describe participatory design methods used in the development of SISOM, a support system for children with cancer age 7-12 to help children elicit and report their symptoms/problems in a child-friendly, age-adjusted manner, and to assist clinicians at the point of care in addressing and integrating children's reported symptoms and problems in patient care. The particular design challenges in the development of a clinical support tool for seriously ill children are described, followed by the participatory design techniques we used to meet these challenges. Healthy children and children with cancer participated actively in different stages of the design process. We describe how children contributed to the graphical design of the system's interface; selection of understandable, child-friendly terms used in the system; iconic and graphical representations; and its usability. The methods applied helped us to significantly improve and adapt SISOM to children's cognitive and emotional developmental stage. Working with children as partners in the design also provided important insights into the role children can play in participatory design that may be helpful for other system developers who wish to design support applications for ill children. Children had very creative design ideas that considerably improved the software. However, system development for seriously ill children also requires psychological and pedagogical insights and design and usability expertise. This limits the role children can play as full design partners.
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