Related Experiment Video
Updated: Jul 7, 2026

WheelCon: A Wheel Control-Based Gaming Platform for Studying Human Sensorimotor Control
Published on: August 15, 2020
Neurocontroller alternatives for "fuzzy" ball-and-beam systems with nonuniform nonlinear friction
P H Eaton1, D V Prokhorov, D I Wunsch
1Mission Research Corporation, Albuquerque, NM 87106-4245, USA.
Abstract:
The ball-and-beam problem is a benchmark for testing control algorithms. In the World Congress on Neural Networks, 1994, Prof. L. Zadeh proposed a twist to the problem, which, he suggested, would require a fuzzy logic controller. This experiment uses a beam, partially covered with a sticky substance, increasing the difficulty of predicting the ball's motion. We complicated this problem even more by not using any information concerning the ball's velocity. Although it is common to use the first differences of the ball's consecutive positions as a measure of velocity and explicit input to the controller, we preferred to exploit recurrent neural networks, inputting only consecutive positions instead. We have used truncated backpropagation through time with the node-decoupled extended Kalman filter (NDEKF) algorithm to update the weights in the networks. Our best neurocontroller uses a form of approximate dynamic programming called an adaptive critic design. A hierarchy of such designs exists. Our system uses dual heuristic programming (DHP), an upper-level design. To our best knowledge, our results are the first use of DHP to control a physical system. It is also the first system we know of to respond to Zadeh's challenge. We do not claim this neural network control algorithm is the best approach to this problem, nor do we claim it is better than a fuzzy controller. It is instead a contribution to the scientific dialogue about the boundary between the two overlapping disciplines.
More Related Videos
Related Concept Videos
Feedback control systems
Linear feedback systems are theoretical models that simplify analysis and design. These systems operate under the principle that their output is directly proportional to their input within certain ranges. For instance, an amplifier in a control system behaves linearly as long as the input signal remains within a specific range. However, most physical systems exhibit inherent nonlinearity...
Types of Friction Problems
The first type of dry friction problem involves situations where there is no apparent impending motion.
Linear Approximation in Time Domain
For a simple pendulum with a mass evenly distributed along its length and the center of mass located at half the pendulum's length, the...
Static and Kinetic Frictional Force
However, if two systems are in contact and are stationary relative to one...
Non-conservative Forces
Also unlike their conservative counterparts, they are path-dependent; where the object starts and stops does matter. For example, a grinding wheel applies a...
Frictional Forces on Flat Belts

