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Local hull-based surface construction of volumetric data from silhouettes
1School of Engineering, University of Warwick, Coventry, UK.
This study introduces a novel surface construction algorithm that aggregates local surfaces using 3-D convex hulls. It effectively generates continuous surfaces from imperfect volumetric data, improving upon the Marching Cubes method.
Area of Science:
- Computer Vision
- Computer Graphics
- Geometric Modeling
Background:
- The Marching Cubes (MC) algorithm is widely used for surface reconstruction from volumetric data.
- MC can produce surface discontinuities, especially with noisy or imperfect input data.
- These discontinuities arise from the sensitivity of surface extraction to noise in volumetric data.
Purpose of the Study:
- To develop a robust surface construction algorithm that overcomes the discontinuity issue in MC.
- To improve the quality of reconstructed surfaces from shape-from-silhouette methods.
- To ensure continuous surface generation even with imperfect volumetric data.
Main Methods:
- A novel algorithm aggregates local surfaces constructed via the 3-D convex hull algorithm.
- The method classifies local convexities from imperfect MC vertices using sliced volumetric data.
- It addresses noise sensitivity inherent in MC surface extraction.
Main Results:
- Continuous surfaces were successfully obtained from imperfect silhouette images.
- The algorithm demonstrated effectiveness for both convex and nonconvex objects.
- The proposed method enhances the reliability of surface reconstruction from noisy volumetric data.
Conclusions:
- The proposed surface construction algorithm effectively generates continuous surfaces.
- It provides a robust alternative to standard MC for imperfect volumetric data.
- This method improves the quality and continuity of reconstructed object surfaces.
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