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Published on: December 16, 2010
Serious games for immersive cultural training: creating a living world
Marjorie A Zielke1, Monica J Evans, Frank Dufour
1University of Texas at Dallas, USA. margez@utdallas.edu
Abstract:
Living worlds offer a nonlinear, unscripted process for experiencing and safely learning the cognitive complexity and nuance of culture through emergent high-fidelity simulation. The 3D Asymmetric Domain Analysis and Training model uses visual, auditory, behavioral, and cultural models for immersive cultural training using the living-world construct.
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