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Human Fear Conditioning Conducted in Full Immersion 3-Dimensional Virtual Reality
Published on: August 9, 2010
Alexander Toet1, Marloes van Welie, Joske Houtkamp
1Department of Applied Perception, TNO Human Factors, Soesterberg, The Netherlands. lex.toet@tno.nl
Nighttime lighting in virtual environments (VEs) did not increase anxiety, even after stress. This suggests desktop VEs may differ from immersive ones in eliciting fear responses, impacting serious gaming and training applications.
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