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Virtual Work01:20

Virtual Work

The principle of virtual work states that if a body is in static and dynamic equilibrium, then the sum of all the virtual work done by all external forces and couple moments for any given virtual displacement must be zero.
In static equilibrium, a body can experience an imaginary or virtual movement, such as displacement or rotation. The virtual work done by a force is equal to the dot product of force and virtual displacement in the direction of the force. When it comes to virtually rotating a...
Virtual Work for a System of Connected Rigid Bodies01:06

Virtual Work for a System of Connected Rigid Bodies

Virtual work is a powerful method used to solve problems involving several connected rigid bodies. When the system is in equilibrium, virtual work is zero. This allows the calculation of the resulting forces when a system undergoes a virtual displacement. When attempting to analyze such a system, first, use a free-body diagram, where an independent coordinate represents the configuration of the links, and mark its deflected position resulting from the positive virtual displacement.
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Related Experiment Video

Updated: Jun 21, 2026

Photorealistic Learned Landscapes for Augmented Reality
06:54

Photorealistic Learned Landscapes for Augmented Reality

Published on: June 27, 2025

Implementing the virtual reality learning environment: Second Life.

Bonnie Schmidt1, Stephanie Stewart

  • 1College of Nursing, University of Wisconsin-Oshkosh, 800 Algoma Blvd, Oshkosh, WI 54904-8480, USA. schmidtb@uwosh.edu

Nurse Educator
|July 4, 2009
PubMed
Summary

Faculty are exploring new ways to improve online nursing education. This study shows how Second Life, an internet-based virtual world, can be used for engaging, active learning in accelerated nursing programs.

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Area of Science:

  • Nursing Education
  • Educational Technology
  • Online Learning

Background:

  • Faculty face challenges in creating engaging online learning activities.
  • Enhancing active learning is crucial for effective online nursing education.

Purpose of the Study:

  • To explore the implementation of Second Life in an accelerated online nursing program.
  • To assess the potential of Second Life for active learning in nursing education.

Main Methods:

  • Implementation of Second Life as an educational strategy.
  • Integration into an accelerated online nursing curriculum.

Main Results:

  • Second Life offers an innovative approach to online education.
  • The virtual world can facilitate active student engagement.

Conclusions:

  • Second Life presents a viable tool for enhancing online nursing education.
  • This technology can support active learning strategies in nursing programs.