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Published on: October 6, 2016
Only lower limb controlled interactive computer gaming enables an effective increase in energy expenditure
Mark Jordan1, Bernard Donne, David Fletcher
1Department of Physiology, Trinity College, Dublin 2, Ireland. jordanm1@tcd.ie
Interactive exergaming using lower limb control significantly increases energy expenditure and cardio-respiratory costs compared to hand-controlled games. This exergaming approach meets fitness guidelines, unlike current Wii technology.
Area of Science:
- Exercise Physiology
- Human Movement Science
- Interactive Technology
Background:
- Limited research exists on the energy expenditure and cardio-respiratory effects of interactive computer gaming (exergaming) compared to traditional exercise.
- Understanding the physiological impact of exergaming is crucial for its integration into fitness regimens.
Purpose of the Study:
- To compare the energy expenditure (EE) and cardio-respiratory costs of various exergaming and traditional exercise modalities.
- To determine if interactive gaming can meet established physical activity guidelines.
Main Methods:
- Healthy male volunteers (n=15) participated in six 12-min test elements: PlayStation 2 (PS2) with hand control, Nintendo Wii boxing, walking, cycling, PS2 with lower limb control (PS2(limb)), and running.
- Participants also engaged in a 30-min PS2(limb) session and an incremental treadmill test to exhaustion.
- Repeated measures ANOVA was used for data analysis.
Main Results:
- PS2(limb) significantly increased EE and post-exercise blood lactate (BLa) compared to PS2(hand), Wii boxing, and walking (P < 0.001).
- EE during PS2(limb) was over six times greater than PS2(hand).
- PS2(limb) met American College of Sports Medicine (ACSM) guidelines for cardiovascular fitness, while current Wii technology did not.
Conclusions:
- Interactive gaming technology that incorporates lower limb movement provides a significant exercise stimulus.
- Exergaming adaptations are necessary to achieve comparable physiological benefits to traditional exercise.
- Future exergaming designs should prioritize full-body engagement for effective cardio-respiratory improvements.
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