Ball-morph: definition, implementation, and comparative evaluation.

Brian Whited1, Jaroslaw Jarek Rossignac

  • 1Walt Disney Animation Studios, 500 S. Buena Vista Street, Burbank, CA 91521-4850, USA. brian.whited@disney.com

Summary

We introduce b-compatibility for planar curves and propose three symmetric ball morphing techniques. The linear ball-morph minimizes travel distance, while the circular ball-morph minimizes distortion between curves.

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