Development and evaluation of low cost game-based balance rehabilitation tool using the Microsoft Kinect sensor

Belinda Lange1, Chien-Yen Chang, Evan Suma

  • 1Institute for Creative Technologies, University of Southern California, Los Angeles, CA 90092, USA. lange@ ict.usc.edu

Summary

This study developed a novel game-based rehabilitation tool using depth-sensing cameras for accurate full-body tracking. It aims to improve balance training for adults with neurological injuries.

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