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Above-real-time training (ARTT) improves transfer to a simulated flight control task
D C Donderi1, Keith K Niall, Karyn Fish
1Human Factors North, Toronto, Ontario, Canada. dcdonderi@sympatico.ca
Human Factors
|July 10, 2012
Summary
Above-real-time-training (ARTT) combined with high screen resolution and criterion speed training significantly enhances performance in simulated flight control tasks, improving visual-motor coordination for mission simulators.
Area of Science:
- Aviation psychology
- Human-computer interaction
- Simulation-based training
Background:
- Above-real-time-training (ARTT) has demonstrated potential in enhancing skill transfer in military simulations.
- This study investigated ARTT speed and screen resolution for air mission simulator development.
- Research was sponsored by Defence Research and Development Canada.
Purpose of the Study:
- To evaluate the impact of ARTT speed and screen resolution on simulated flight control performance.
- To optimize training parameters for enhanced transfer to criterion tasks in aviation simulations.
Main Methods:
- 54 participants engaged in a PC-based flight simulation task, controlling an F-18A fighter jet.
- Training involved varying screen resolution and ARTT speed across sessions.
- Performance was assessed using pretest and posttest trials at high resolution and criterion speed.
Main Results:
- Higher screen resolution during training led to improved posttest performance.
- A training regimen combining one ARTT session followed by a criterion speed session yielded the best results.
- These findings suggest an optimal training sequence for simulated flight tasks.
Conclusions:
- ARTT followed by criterion speed training significantly boosts performance in visual-motor coordination tasks.
- ARTT appears to enhance transfer by increasing task similarity and contextual interference.
- Recommendations include using high screen resolution and a specific ARTT-criterion speed training order for mission simulations.
