Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

Sign Convention01:30

Sign Convention

When analyzing a beam subjected to various loads, it is crucial to understand the internal forces and moments generated within the structure. These internal forces can be broadly classified into normal forces, shear forces, and bending moments. To determine these forces and moments, we use the method of sections and apply a specific sign convention based on their direction and the side of the section being analyzed.
The normal force acts perpendicular to the beam's cross-section and can cause...
Role-Based Identity01:21

Role-Based Identity

Role-based identities are central to understanding how individuals navigate social environments by adopting distinct self-conceptions aligned with various societal roles. These identities are not fixed traits but are constructed through personal actions and the social feedback individuals receive in context-specific interactions. Each social role, such as student, teacher, or friend, carries a set of expectations and norms that influence how people think, feel, and behave within that...
Contact-dependent Signaling01:19

Contact-dependent Signaling

Contact-dependent signaling, as the name suggests, requires that communicating cells be in direct contact with each other. This is achieved either through receptor-ligand interactions or by specialized cytoplasmic channels that allow the flow of small molecules between cells. In animal cells, channels called gap junctions facilitate contact-dependent signaling in certain tissues, whereas, plasmodesmata perform a similar function in plants.
Gap Junctions
In animal cells, gap junctions are formed...
Self-Presentation01:25

Self-Presentation

Self-presentation is a fundamental aspect of social interaction, shaping both how others perceive individuals and how they view themselves. This dynamic process influences behaviors in various social settings, often leading people to adjust their appearance, speech, and demeanor to align with their desired identity. While self-presentation can be deliberate or unconscious, it plays a critical role in interpersonal relationships and self-perception.Forms of Self-PresentationSelf-presentation can...
Assembly of Signaling Complexes01:30

Assembly of Signaling Complexes

Multiprotein signaling complexes are formed in a dynamic process involving protein-protein interactions at the cytoplasmic domain of transmembrane receptors or enzymatic and non-enzymatic proteins associated with the receptor. These complexes ensure the activation and propagation of intracellular signals that regulate cell functions.
Interaction domains in cell signaling
Interaction domains recognize exposed features of their binding partners containing post-translationally modified sequences,...
Impression Management Techniques I: Managing Appearances01:29

Impression Management Techniques I: Managing Appearances

Appearance is a multidimensional aspect of self-presentation that encompasses observable attributes such as clothing, grooming, speech, and nonverbal behavior. These elements are often strategically managed to align with socially constructed expectations in different settings. For instance, individuals tailor their appearance during job interviews, social gatherings, or athletic events to meet the perceived norms of those environments.Contextual Adaptation and Social SignalsThe research...

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

Scalable Collocated Multi-User VR Through Virtual Environment User Spatial Coherence.

IEEE transactions on visualization and computer graphics·2026
Same author

TerraFirma: A Low-Cost and Effective 360 VR Extension for Viewpoint Translation and Collaboration.

IEEE transactions on visualization and computer graphics·2026
Same author

The Effect of Realism on Hand Redirection in Immersive Environments.

IEEE transactions on visualization and computer graphics·2025
Same author

SeamlessVR: Bridging the Immersive to Non-Immersive Visualization Divide.

IEEE transactions on visualization and computer graphics·2025
Same author

Dynamic Redirection for Safe Interaction with ETHD-Simulated Virtual Objects.

IEEE transactions on visualization and computer graphics·2025
Same author

CloVR: Fast-Startup Low-Latency Cloud VR.

IEEE transactions on visualization and computer graphics·2024

Related Experiment Video

Updated: May 20, 2026

Motor Imagery Performance Through Embodied Digital Twins in a Virtual Reality-Enabled Brain-Computer Interface Environment
10:14

Motor Imagery Performance Through Embodied Digital Twins in a Virtual Reality-Enabled Brain-Computer Interface Environment

Published on: May 10, 2024

A non-expert-user interface for posing signing avatars.

Nicoletta Adamo-Villani1, Voicu Popescu, Jason Lestina

  • 1Department of Computer Graphics Technology, Purdue University, West Lafayette, IN 47907, USA. nadamovi@purdue.edu

Disability and Rehabilitation. Assistive Technology
|July 14, 2012
PubMed
Summary

A new graphical user interface enables non-expert users to create American Sign Language (ASL) animations for deaf learners. This tool facilitates the integration of ASL translations into digital educational materials, enhancing accessibility.

More Related Videos

Generation of Warfighter Avatars from Weapon Training Scene Images for Blast Exposure Simulations
06:20

Generation of Warfighter Avatars from Weapon Training Scene Images for Blast Exposure Simulations

Published on: December 6, 2024

Creating Virtual-hand and Virtual-face Illusions to Investigate Self-representation
06:53

Creating Virtual-hand and Virtual-face Illusions to Investigate Self-representation

Published on: March 1, 2017

Related Experiment Videos

Last Updated: May 20, 2026

Motor Imagery Performance Through Embodied Digital Twins in a Virtual Reality-Enabled Brain-Computer Interface Environment
10:14

Motor Imagery Performance Through Embodied Digital Twins in a Virtual Reality-Enabled Brain-Computer Interface Environment

Published on: May 10, 2024

Generation of Warfighter Avatars from Weapon Training Scene Images for Blast Exposure Simulations
06:20

Generation of Warfighter Avatars from Weapon Training Scene Images for Blast Exposure Simulations

Published on: December 6, 2024

Creating Virtual-hand and Virtual-face Illusions to Investigate Self-representation
06:53

Creating Virtual-hand and Virtual-face Illusions to Investigate Self-representation

Published on: March 1, 2017

Area of Science:

  • Computer Science
  • Human-Computer Interaction
  • Linguistics

Background:

  • Digital learning materials often lack accessibility for deaf learners.
  • Creating sign language animations traditionally requires specialized animation expertise.

Purpose of the Study:

  • To develop and evaluate a user-friendly graphical interface for generating American Sign Language (ASL) animations.
  • To enable educators of the Deaf to incorporate ASL translations into digital learning resources.

Main Methods:

  • Design of an intuitive graphical user interface (GUI) for 3D character posing.
  • Integration of the GUI into a broader software system for digital content creation.
  • User study with individuals lacking computer animation experience.

Main Results:

  • Non-expert users successfully created ASL animations.
  • Animations were generated quickly and with high accuracy.
  • The interface proved effective for its intended user group.

Conclusions:

  • The developed GUI significantly lowers the barrier for creating ASL animations.
  • This technology can enhance the accessibility of digital learning materials for the deaf community.
  • The system empowers educators to create inclusive educational content.