Using an alternate reality game to increase physical activity and decrease obesity risk of college students.

Jeanne D Johnston1, Anne P Massey, Rickie Lee Marker-Hoffman

  • 1Department of Kinesiology, School of Health Physical Education and Recreation, Indiana University, Bloomington, Indiana 47405, USA. jdjohnst@indiana.edu

Summary

This study found that alternate reality games (ARGs) can increase college students' physical activity (PA). While the game group improved PA, the comparison group saw a decrease, highlighting the potential of game-based interventions.

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