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Video game access, parental rules, and problem behavior: a study of boys with autism spectrum disorder
Christopher R Engelhardt1, Micah O Mazurek2
1University of Missouri, USA cre8f9@mail.missouri.edu.
Insights
In-room video game access is linked to oppositional behavior in boys with autism spectrum disorder (ASD). Limiting access and setting parental rules may help manage problem behaviors in children with ASD.
Area of Science:
- Developmental Psychology
- Child Psychiatry
- Behavioral Science
Background:
- Problem behavior in individuals with autism spectrum disorder (ASD) is a significant concern.
- Environmental factors influencing problem behavior in ASD are understudied.
- In-room access to screen-based media, particularly video games, is increasingly common.
Purpose of the Study:
- To investigate the association between in-room video game console access and oppositional behavior in boys with ASD.
- To explore the role of parental rules regarding video game use in this association.
- To identify potential environmental correlates of problem behavior in ASD.
Main Methods:
- A sample of 169 boys with ASD (ages 8-18) was studied.
- Parents reported on in-room media access (video game console, computer, TV), parental rules for video game use, and child's oppositional behaviors.
- Multivariate regression models were used to analyze the data.
Main Results:
- In-room access to a video game console significantly predicted oppositional behavior in boys with ASD.
- This association remained significant after controlling for access to other media devices and average daily video game hours.
- The link between video game console access and oppositional behavior was stronger when parents had no rules regarding video game use.
Conclusions:
- In-room video game console access is a potential correlate of oppositional behavior in boys with ASD.
- Parental rules and restrictions on video game use may mitigate problem behaviors.
- Future research should explore these factors experimentally and longitudinally.
Abstract:
Environmental correlates of problem behavior among individuals with autism spectrum disorder remain relatively understudied. The current study examined the contribution of in-room (i.e. bedroom) access to a video game console as one potential correlate of problem behavior among a sample of 169 boys with autism spectrum disorder (ranging from 8 to 18 years of age). Parents of these children reported on (1) whether they had specific rules regulating their child's video game use, (2) whether their child had in-room access to a variety of screen-based media devices (television, computer, and video game console), and (3) their child's oppositional behaviors. Multivariate regression models showed that in-room access to a video game console predicted oppositional behavior while controlling for in-room access to other media devices (computer and television) and relevant variables (e.g. average number of video game hours played per day). Additionally, the association between in-room access to a video game console and oppositional behavior was particularly large when parents reported no rules on their child's video game use. The current findings indicate that both access and parental rules regarding video games warrant future experimental and longitudinal research as they relate to problem behavior in boys with autism spectrum disorder.
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