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Affine arithmetic-based B-spline surface intersection with GPU acceleration.

Hongwei Lin1, Yang Qin1, Hongwei Liao1

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Summary
This summary is machine-generated.

This study enhances affine arithmetic for robust B-spline surface intersection in geometric design. It accelerates computation using GPUs and refines intersection points for improved accuracy and efficiency.

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Area of Science:

  • Computer-Aided Design
  • Geometric Modeling
  • Numerical Analysis

Background:

  • B-spline surface intersection is crucial for geometric design software.
  • Affine arithmetic offers robustness for intersection calculations, handling singular cases.
  • Classical affine arithmetic is computationally expensive and limited to globally supported polynomials.

Purpose of the Study:

  • To extend affine arithmetic for B-spline basis functions.
  • To accelerate affine arithmetic-based surface intersection using GPUs.
  • To develop efficient methods for refining intersection regions and improving accuracy.

Main Methods:

  • Extended affine arithmetic to handle recursively and locally defined B-spline basis functions.
  • Implemented a GPU acceleration for the affine arithmetic-based surface intersection algorithm.
  • Developed techniques for thinning intersection regions and calculating accurate intersection points.

Main Results:

  • Demonstrated robustness and efficiency of the extended affine arithmetic method.
  • Achieved significant acceleration through GPU implementation.
  • Successfully thinned intersection regions and improved accuracy of intersection points.

Conclusions:

  • The proposed method provides a robust and efficient solution for B-spline surface intersection.
  • GPU acceleration makes the affine arithmetic approach practical for geometric design.
  • The refined intersection point calculation enhances the overall utility of the algorithm.