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Development of a Gaze-Contingent Display Framework Designed for Perceptual and Oculomotor Research with Simulated Central Vision Loss
Published on: April 11, 2025
1Xi'an Jiaotong University, China, Tsinghua University, China and Stony Brook University, USA.
This study introduces an improved (k)-buffer algorithm using error correction coding to fix GPU memory hazards in transparent surface rendering. The enhanced algorithm reduces visual artifacts and requires only OpenGL 3.x support.
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