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Towards successful user interaction with systems: focusing on user-derived gestures for smart home systems
Eunjung Choi1, Sunghyuk Kwon1, Donghun Lee1
1Dept. of Industrial and Management Engineering, Pohang University of Science & Technology (POSTECH), Republic of Korea.
Applied Ergonomics
|April 2, 2014
Summary
Gesture selection methods relying on frequency may not identify the most popular user gestures. User-selected gestures can change significantly, indicating frequency alone is insufficient for optimal gesture command design.
Area of Science:
- Human-Computer Interaction
- Usability Engineering
- Gesture Recognition
Background:
- Previous gesture command research often uses frequency ratios to identify popular user gestures.
- This method may be limited as users select from a constrained set of imagined gestures.
- The selected gesture might not represent the truly optimal or most intuitive choice.
Purpose of the Study:
- To investigate if users maintain their initially selected gestures after exposure to others' gestures.
- To determine the reliability of frequency-based methods in identifying optimal gesture commands.
- To explore the dynamic nature of user gesture preferences.
Main Methods:
- Conducted two experiments with the same participants to observe gesture maintenance after viewing other gestures.
- Performed a third experiment with new participants to validate gesture changes observed between the first two experiments.
- Analyzed gesture selection patterns and frequency ratios across experiments.
Main Results:
- A significant 66% of top-ranked gestures differed between the first two experiments involving the same participants.
- Gestures selected in the third experiment, with new participants, showed similarity to those from the second experiment.
- This suggests user gesture preferences are not static and can be influenced by external observation.
Conclusions:
- Frequency-based selection alone is insufficient to guarantee the most popular or optimal gesture commands.
- User gesture selection is dynamic and influenced by exposure to alternative gestures.
- Future gesture command design should consider iterative refinement and user observation to identify truly preferred gestures.
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