Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

Perceptual Constancy01:12

Perceptual Constancy

1.8K
Perceptual constancy is the ability to recognize that objects remain consistent and unchanged even when their appearance varies due to changes in sensory input. There are four main types of perceptual constancy: size constancy, shape constancy, color constancy, and brightness constancy.
Size constancy is the recognition that an object remains the same size, even when its image on the retina changes. For instance, a bus is perceived to be large enough to carry people, even if it looks tiny from...
1.8K

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

Elucidating the Effects of Augmented Reality Head-Worn Display Factors on Performance, Trust, and Behavior.

IEEE transactions on visualization and computer graphics·2026
Same author

Intelligent virtual agents in psychotherapy: a safety evaluation across high-risk mental health scenarios.

Scientific reports·2026
Same author

It's All in the Personality: A Comparative Study of Real, Ideal, and Customized Virtual Instructors for AR Assembly Tasks.

IEEE transactions on visualization and computer graphics·2026
Same author

What Makes a Virtual Celebrity Agent Trustworthy in VR? Exploring the Role of Stylization and Voice.

IEEE transactions on visualization and computer graphics·2026
Same author

Where extended reality and AI may take us: Ethical issues of impersonation and AI fakes in social virtual reality.

PloS one·2026
Same author

Long-term Adaptation in VR: Retention of Altered Sensorimotor Contingencies through Redirected Walking.

IEEE transactions on visualization and computer graphics·2026

Related Experiment Video

Updated: Apr 30, 2026

Applying Incongruent Visual-Tactile Stimuli during Object Transfer with Vibro-Tactile Feedback
05:43

Applying Incongruent Visual-Tactile Stimuli during Object Transfer with Vibro-Tactile Feedback

Published on: May 23, 2019

4.9K

Using perceptual illusions for redirected walking.

Frank Steinicke, Gerd Bruder

    IEEE Computer Graphics and Applications
    |May 9, 2014
    PubMed
    Summary
    This summary is machine-generated.

    Redirected walking (RDW) enhances virtual reality immersion by subtly altering physical paths. Utilizing motion illusions can significantly boost the effectiveness of RDW for deeper virtual exploration.

    More Related Videos

    Virtual Reality Experiments with Physiological Measures
    07:09

    Virtual Reality Experiments with Physiological Measures

    Published on: August 29, 2018

    12.6K
    Methods to Explore the Influence of Top-down Visual Processes on Motor Behavior
    09:49

    Methods to Explore the Influence of Top-down Visual Processes on Motor Behavior

    Published on: April 16, 2014

    24.7K

    Related Experiment Videos

    Last Updated: Apr 30, 2026

    Applying Incongruent Visual-Tactile Stimuli during Object Transfer with Vibro-Tactile Feedback
    05:43

    Applying Incongruent Visual-Tactile Stimuli during Object Transfer with Vibro-Tactile Feedback

    Published on: May 23, 2019

    4.9K
    Virtual Reality Experiments with Physiological Measures
    07:09

    Virtual Reality Experiments with Physiological Measures

    Published on: August 29, 2018

    12.6K
    Methods to Explore the Influence of Top-down Visual Processes on Motor Behavior
    09:49

    Methods to Explore the Influence of Top-down Visual Processes on Motor Behavior

    Published on: April 16, 2014

    24.7K

    Area of Science:

    • Human-computer interaction
    • Virtual reality
    • Perception psychology

    Background:

    • Redirected walking (RDW) is a technique enabling virtual environment exploration within limited physical spaces.
    • RDW guides users along a physical path that deviates from their perceived virtual path.
    • Understanding user perception is crucial for effective RDW implementation.

    Purpose of the Study:

    • To investigate methods for enhancing the effectiveness of redirected walking (RDW).
    • To explore the potential of specific motion illusions in improving RDW.
    • To provide insights into optimizing virtual reality navigation experiences.

    Main Methods:

    • The study focuses on leveraging three specific motion illusions: change-blindness, four-stroke motion, and motion-without-movement.
    • These illusions are analyzed for their applicability in manipulating user perception during RDW.
    • The research conceptually explores how these illusions can be integrated into RDW algorithms.

    Main Results:

    • Motion illusions can be effectively employed to increase the discrepancy between physical and virtual paths in RDW.
    • The change-blindness illusion, four-stroke motion illusion, and motion-without-movement illusion show promise in enhancing RDW.
    • Integrating these illusions can lead to more seamless and immersive virtual reality experiences.

    Conclusions:

    • Exploiting specific motion illusions offers a promising avenue for significantly improving redirected walking effectiveness.
    • These perceptual manipulations can deepen user immersion in virtual environments.
    • Further research into the practical application of these illusions in RDW is warranted.