Related Experiment Video
Updated: Apr 30, 2026

14:02
Measuring Engagement of Spectators of Social Digital Games
Published on: July 3, 2021
3.2K
Game analytics for game user research, part 1: a workshop review and case study.
IEEE Computer Graphics and Applications
|May 9, 2014
Summary
Game user research (GUR) uses quantitative analytics to study player behavior in games. This approach offers valuable insights into player interaction and game design, benefiting both researchers and developers.
Area of Science:
- Game User Research (GUR)
- Human-Computer Interaction
- Psychology
- Interaction Design
- Media Studies
- Social Sciences
Background:
- Game user research (GUR) is an emerging field examining player-game interactions within the context of play.
- GUR draws upon diverse methodologies from fields like HCI, psychology, and social sciences.
- Existing methods are adapted for various digital game genres, including social, casual, and serious games.
Purpose of the Study:
- To focus on the application of quantitative analytics of in-game behavioral user data within GUR.
- To identify and outline open challenges and future research directions in GUR through workshop insights.
- To demonstrate the practical utility and advantages of game analytics via a collaborative case study.
Main Methods:
- Quantitative analysis of in-game behavioral user data.
- Review of methodologies adapted from human-computer interaction, psychology, and social sciences.
- Case study of a research-industry collaboration in game analytics.
Main Results:
- Emergent use of quantitative game analytics by the GUR community is highlighted.
- Open problems and research gaps in GUR are identified from workshop discussions.
- The case study illustrates the tangible benefits and applications of game analytics.
Conclusions:
- Quantitative game analytics is a valuable and growing toolset for game user research.
- Collaboration between academia and industry is crucial for advancing GUR practices.
- Further research is needed to address identified open problems in game analytics for GUR.

