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Updated: Apr 30, 2026

Brain Imaging Investigation of the Neural Correlates of Observing Virtual Social Interactions
Published on: July 6, 2011
Neural correlates of the empathic perceptual processing of realistic social interaction scenarios displayed from a
T Fehr1, A Achtziger2, G Roth3
1Center for Cognitive Sciences, Department of Neuropsychology, University of Bremen, Hochschulring 18, 28359 Bremen, Germany; Center for Advanced Imaging, University of Bremen, Germany; Center for Advanced Imaging, University of Magdeburg, Germany; Department of Neurology II, Otto-von-Guericke-University, Magdeburg, Germany.
Abstract:
The neural processing of impulsive behavior is a central topic in various clinical and non-clinical contexts. To investigate neural and behavioral correlates of the empathic processing of complex social scenarios, especially considering ecological validity of the experimental procedure, we developed and investigated a video stimulus inventory. It includes realistic neutral, social-positive, and reactive-aggressive action scenarios. Short video-clips showing these social scenarios from a first-person perspective triggering different emotional states were presented to a non-clinical sample of 20 young adult male participants during fMRI measurements. Both affective interaction conditions (social-positive and reactive-aggressive) were contrasted against a neutral baseline condition and against each other. Behavioral evaluation data largely confirmed the validity of the emotion-inducing stimulus material. Reactive-aggressive and social-positive interaction scenarios produced widely overlapping fMRI activation patterns in hetero-modal association cortices, but also in subcortical regions, such as the peri-aqueductal gray. Reactive-aggressive compared to social-positive scenarios yielded a more anterior distribution of activations in pre-motor and inferior frontal brain regions associated to motor-preparation and inhibitory control processing as well as in the insula associated to pain- and/or aversion-processing. We argue that there are both principally common neural networks recruited for the processing of reactive-aggressive and social-positive scenarios, but also exclusive network parts in particular involved depending on individual socialization.
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