Virtual Exertions: a user interface combining visual information, kinesthetics and biofeedback for virtual object

Proceedings. IEEE Symposium on 3D User Interfaces
|October 7, 2014
PubMed
Summary

This study introduces a novel system for natural interaction in virtual reality (VR) using muscle exertion classification. Users can grasp and move virtual objects intuitively by combining visual, kinesthetic, and electromyogram (EMG) biofeedback.