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An Assessment Method and Toolkit to Evaluate Keyboard Design on Smartphones
Published on: October 5, 2020
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Development of a two-step touch method for website navigation on smartphones.
1University of Ulsan, 93 Daehak-ro, Nam-gu, Ulsan 680-749, Republic of Korea.
Applied Ergonomics
|February 17, 2015
Summary
A new Press and Flick touch method significantly reduces smartphone hyperlink selection errors and improves user satisfaction. This method enhances website navigation usability and user experience on mobile devices.
Area of Science:
- Human-Computer Interaction
- Mobile Device Usability
- User Interface Design
Background:
- Smartphone hyperlink selection faces usability challenges due to small target sizes and finger occlusion.
- Current touch methods often lead to errors and user frustration during mobile web navigation.
Purpose of the Study:
- To develop and evaluate a novel two-step touch method, Press and Flick, for improved hyperlink selection on smartphones.
- To compare the effectiveness of the Press and Flick method against the traditional touch method using the GOMS model and user testing.
Main Methods:
- Development of the Press and Flick method, involving an initial press followed by a flick for error correction.
- Comprehensive evaluation using the Goals, Operators, Methods, and Selection rules (GOMS) model.
- Empirical user testing to assess performance and subjective satisfaction.
Main Results:
- The Press and Flick method demonstrated significantly lower error rates compared to the current touch method.
- Subjective satisfaction scores were notably higher with the Press and Flick method.
- While effective in reducing errors, the method's impact on interaction count and touch time was influenced by the error rate.
Conclusions:
- The Press and Flick method offers a substantial improvement in smartphone hyperlink selection usability.
- This novel approach enhances the overall user experience for mobile website navigation.
- The findings suggest a viable alternative for overcoming common touch interface limitations.
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