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Action video games and improved attentional control: Disentangling selection- and response-based processes
Joseph D Chisholm1,2, Alan Kingstone3
1Department of Psychology, University of British Columbia, Vancouver, British Columbia, Canada. jchisholm@psych.ubc.ca.
Psychonomic Bulletin & Review
|March 17, 2015
Summary
Action video game players (AVGPs) show enhanced attentional control compared to non-video game players (NVGPs). This benefit extends to both selecting targets and responding, improving overall stimulus-response performance.
Area of Science:
- Cognitive Psychology
- Human-Computer Interaction
- Neuroscience
Background:
- Action video game playing is linked to cognitive enhancements.
- Action video game players (AVGPs) demonstrate superior attentional control over non-video game players (NVGPs).
Purpose of the Study:
- To investigate if AVGPs outperform NVGPs in both selection-based and response-based attentional processes.
- To examine the breadth of attentional benefits conferred by action video game experience.
Main Methods:
- Utilized an oculomotor capture task involving target selection and manual response.
- Employed a compound search task to differentiate selection- and response-based processes.
- Compared performance of AVGPs and NVGPs on these tasks.
Main Results:
- AVGPs were less susceptible to attentional distraction than NVGPs.
- AVGPs demonstrated superior performance in both selection-based and response-based processes.
- The findings support an improved attentional control account for AVGP benefits.
Conclusions:
- Action video game experience enhances attentional control across multiple cognitive processes.
- Benefits of action video gaming extend to stimulus-response processes impacting human performance.
- AVGPs exhibit broader advantages in attention-mediated tasks than previously understood.

