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Motor Rehabilitation Using Kinect: A Systematic Review.

Alana Da Gama1, Pascal Fallavollita2, Veronica Teichrieb1

  • 11 Informatics Center, Federal University of Pernambuco , Recife, Pernambuco, Brazil .

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This review explores Microsoft Kinect technology for motor rehabilitation, finding extensive development opportunities. Methodological improvements are needed for future studies utilizing Kinect in rehabilitation applications.

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Area of Science:

  • Biomedical Engineering
  • Rehabilitation Technology
  • Human-Computer Interaction

Background:

  • Interactive systems are increasingly used to enhance patient engagement in therapies.
  • Microsoft's Kinect technology offers advanced user interaction for clinical applications.
  • Kinect facilitates and complements various aspects of patient rehabilitation.

Purpose of the Study:

  • To systematically review the current status of Kinect technology in motor rehabilitation.
  • To identify interactive, evaluative, and technical advances in Kinect-based rehabilitation.
  • To assess the application and development of Kinect for rehabilitation.

Main Methods:

  • Systematic research conducted in IEEE Xplore and PubMed databases.
  • Keywords used: "Kinect AND rehabilitation".
  • Inclusion criteria: English language, >4 pages, Kinect for assistive interaction, clinical evaluation, or sensor/movement improvement.

Main Results:

  • 109 articles identified, 31 included in the review.
  • Focus areas: assistive systems (13), evaluation (3), applicability (3), validation (7), and improvement techniques (5).
  • Quality assessment performed using QualSyst standards.

Conclusions:

  • Kinect technology presents extensive research and development potential for rehabilitation.
  • Future work should focus on methodological improvements in Kinect rehabilitation studies.
  • Further investigation is needed to optimize Kinect's role in clinical practice.