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Updated: Mar 21, 2026

The Innovation Arena: A Method for Comparing Innovative Problem-Solving Across Groups
Published on: May 13, 2022
Defining and simulating open-ended novelty: requirements, guidelines, and challenges
Wolfgang Banzhaf1, Bert Baumgaertner2, Guillaume Beslon3
1Department of Computer Science, Memorial University of Newfoundland, St. John's, NL, A1B 3X5, Canada. banzhaf@mun.ca.
Abstract:
The open-endedness of a system is often defined as a continual production of novelty. Here we pin down this concept more fully by defining several types of novelty that a system may exhibit, classified as variation, innovation, and emergence. We then provide a meta-model for including levels of structure in a system's model. From there, we define an architecture suitable for building simulations of open-ended novelty-generating systems and discuss how previously proposed systems fit into this framework. We discuss the design principles applicable to those systems and close with some challenges for the community.
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