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The Choking Game on YouTube: An Update.
Ellen K Defenderfer1, Jillian E Austin1, W Hobart Davies1
1University of Wisconsin-Milwaukee, WI, USA.
Global Pediatric Health
|June 24, 2016
Summary
The choking game (TCG) on YouTube shows dangerous asphyxiation methods. TCG prevention videos on YouTube are inaccurate, highlighting the need for better online safety resources for adolescents.
Area of Science:
- Public Health
- Media Studies
- Adolescent Health
Background:
- The choking game (TCG) is a dangerous adolescent activity involving self-asphyxiation for a euphoric effect.
- YouTube hosts a significant amount of TCG content, but its accuracy and impact remain unevaluated.
- TCG can lead to severe outcomes, including seizures and death, necessitating an understanding of online portrayals.
Purpose of the Study:
- To analyze the content and characteristics of TCG videos on YouTube.
- To compare engagement metrics (views, ratings, comments) of TCG videos with unrelated content.
- To evaluate the accuracy and representativeness of TCG prevention materials available on YouTube.
Main Methods:
- Content analysis of TCG videos on YouTube, documenting asphyxiation methods and participant injury.
- Comparative analysis of engagement data between TCG videos and a control group of non-TCG videos.
- Qualitative assessment of TCG prevention videos versus actual TCG videos, focusing on social context portrayal.
Main Results:
- TCG videos displayed various asphyxiation techniques, with some showing participant harm.
- TCG videos received significantly fewer comments and positive ratings compared to non-TCG videos.
- Prevention videos misrepresented the social context of TCG compared to actual TCG videos.
Conclusions:
- YouTube provides accessible TCG content, but existing prevention materials are inaccurate and unrepresentative.
- There is a critical need for the development of accurate, educational online resources for TCG prevention.
- Improved online safety materials are essential to reduce the prevalence and harm associated with the choking game among adolescents.