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Published on: January 7, 2019
Needs, Pains, and Motivations in Autonomous Agents
Janusz A Starzyk1, James Graham1, Leszek Puzio2
1Russ College of Electrical Engineering and Computer Science, Ohio University, Athens, OH, USA.
This study introduces a motivated learning (ML) agent capable of autonomous interaction and goal creation. The ML agent demonstrated superior learning performance compared to traditional reinforcement learning (RL) algorithms.
Area of Science:
- Artificial Intelligence
- Machine Learning
- Agent-Based Systems
Background:
- Previous research established a motivated learning (ML) agent with symbolic input/output.
- Enhancements focused on granting the agent autonomy for inter-agent interaction.
Purpose of the Study:
- To explore the autonomous development of motivations and memory in artificial agents.
- To investigate agent-based learning within a simulated environment.
Main Methods:
- Development of a motivated learning (ML) agent with symbolic input/output.
- Implementation of drives and pains to establish agent motivations and abstract goals.
- Simulation of the ML agent within the NeoAxis game engine.
- Comparative analysis against various reinforcement learning (RL) algorithms in a dynamic test scenario.
Main Results:
- The ML agent exhibited autonomous development of motivations and memory.
- The agent successfully learned to respond to desired and undesired events, creating abstract goals.
- The ML agent outperformed all tested reinforcement learning (RL) algorithms in the dynamic test scenario.
Conclusions:
- The developed ML agent demonstrates enhanced learning capabilities through autonomous motivation and memory development.
- The findings suggest that ML agents offer a promising alternative to traditional RL algorithms in complex environments.
- This work contributes to the advancement of autonomous intelligent agents capable of sophisticated interaction and learning.
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