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Experimental Paradigm for Measuring the Effects of Self-distancing in Young Children
Published on: March 1, 2019
Effects of the good behavior game across classroom contexts
Brittany Pennington1, Jennifer J McComas1
1University of Minnesota.
Abstract:
The Good Behavior Game (GBG), a well-researched classroom group contingency, is typically played for brief periods of time, which raises questions about the effects on subsequent contexts. This study used a multiple baseline design and showed that when the GBG was implemented in one context, behavior improved in only that context. Behavior improved in the subsequent activity only when the GBG was implemented.
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