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Supporting One-Time Point Annotations for Gesture Recognition.

Long-Van Nguyen-Dinh, Alberto Calatroni, Gerhard Troster

    IEEE Transactions on Pattern Analysis and Machine Intelligence
    |December 14, 2016
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    This summary is machine-generated.

    This study introduces a one-time point annotation method for gesture recognition, significantly reducing data labeling time. A novel BoundarySearch algorithm corrects these annotations, enabling models to achieve performance close to fully supervised methods.

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    Area of Science:

    • Human-Computer Interaction
    • Machine Learning
    • Signal Processing

    Background:

    • Gesture recognition relies on accurately annotated training data, which is time-consuming to create.
    • Conventional annotation requires precise start/end times and labels for each gesture.
    • Reducing annotation burden is crucial for developing practical gesture recognition systems.

    Purpose of the Study:

    • To propose and evaluate a novel, time-efficient annotation technique for gesture recognition.
    • To introduce an algorithm for automatically refining imprecise annotations into accurate temporal boundaries.
    • To assess the performance of models trained with the new annotation method compared to traditional approaches.

    Main Methods:

    • A one-time point annotation strategy was developed, simplifying the labeling process.
    • The BoundarySearch algorithm was proposed to automatically identify gesture boundaries from single-point annotations.
    • Gesture recognition models were trained using the corrected annotations and evaluated on multiple datasets.

    Main Results:

    • Training models with corrected one-time point annotations achieved performance comparable to fully supervised methods (within 5% F1-score difference on average).
    • The BoundarySearch algorithm demonstrated effectiveness across various wearable gesture recognition applications and sensor modalities.
    • The algorithm also showed strong performance on the ChaLearn 2014 multi-modal gesture recognition challenge.

    Conclusions:

    • The proposed one-time point annotation technique and BoundarySearch algorithm significantly reduce annotation effort without substantial performance loss.
    • This approach offers a practical solution for creating large-scale gesture recognition datasets.
    • The method is robust and applicable to diverse gesture recognition tasks and data types.