You might also read
Articles linked to this work by shared authors, journal, and citation graph.
Updated: Mar 9, 2026

The use of Biofeedback in Clinical Virtual Reality: The INTREPID Project
Published on: November 12, 2009
This study introduces an adaptive biofeedback game to teach stress self-regulation. Breathing rate biofeedback proved most effective for inducing relaxation and retaining skills, outperforming other methods.
Area of Science:
Background:
Purpose of the Study:
Main Methods:
Main Results:
Conclusions: