Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

Analgesic effect of robotic stroking with speech.

Scientific reports·2026
Same author

Exploring Factors Influencing Nursing Task Prioritization for Supportive Information System Design: Qualitative Study With Thematic Analysis.

JMIR human factors·2026
Same author

Clinical Barriers to Hands-Free, Eyes-Free Voice Input for Nursing Records: Field Usability Study.

Asian/Pacific Island nursing journal·2026
Same author

Correction: Prediction of surgery start for automated anesthesia using draping detection from surveillance videos.

Journal of clinical monitoring and computing·2026
Same author

Real-world application of large language models for automated TNM staging using unstructured gynecologic oncology reports.

NPJ precision oncology·2025
Same author

Detection of Polyphonic Alarm Sounds From Medical Devices Using Frequency-Enhanced Deep Learning: Simulation Study.

JMIR medical informatics·2025
Same journal

MesoSplats: Texture Synthesis with Gaussian Splatting.

IEEE transactions on visualization and computer graphics·2026
Same journal

GLLA: A Unified Force-Directed Graph Layout Framework Supporting Local Adjustments.

IEEE transactions on visualization and computer graphics·2026
Same journal

Multi-Perception Crowd: Learning to combine entity and implicit perception for diverse crowd simulation.

IEEE transactions on visualization and computer graphics·2026
Same journal

Hiding in Plain Sight: Camouflaging Real-world Objects.

IEEE transactions on visualization and computer graphics·2026
Same journal

RTF2Mesh: Restricted Tangent Face Based Mesh Compression With Neural Displacement Fields.

IEEE transactions on visualization and computer graphics·2026
Same journal

Practical Occluder Generation for Mobile Games.

IEEE transactions on visualization and computer graphics·2026
See all related articles

Related Experiment Video

Updated: Mar 8, 2026

Photorealistic Learned Landscapes for Augmented Reality
06:54

Photorealistic Learned Landscapes for Augmented Reality

Published on: June 27, 2025

838

Augmented Reality versus Virtual Reality for 3D Object Manipulation.

Max Krichenbauer, Goshiro Yamamoto, Takafumi Taketom

    IEEE Transactions on Visualization and Computer Graphics
    |January 28, 2017
    PubMed
    Summary
    This summary is machine-generated.

    Augmented Reality (AR) offers faster task completion than Virtual Reality (VR) for 3D interactions. Users were quicker with AR using both 3D input devices and mice, showing AR

    More Related Videos

    Author Spotlight: Revolutionizing Remote Surgery with Augmented Reality and Robotics for Enhanced Precision and Accessibility
    07:46

    Author Spotlight: Revolutionizing Remote Surgery with Augmented Reality and Robotics for Enhanced Precision and Accessibility

    Published on: August 9, 2024

    1.2K
    Combining Augmented Reality and 3D Printing to Display Patient Models on a Smartphone
    09:26

    Combining Augmented Reality and 3D Printing to Display Patient Models on a Smartphone

    Published on: January 2, 2020

    19.2K

    Related Experiment Videos

    Last Updated: Mar 8, 2026

    Photorealistic Learned Landscapes for Augmented Reality
    06:54

    Photorealistic Learned Landscapes for Augmented Reality

    Published on: June 27, 2025

    838
    Author Spotlight: Revolutionizing Remote Surgery with Augmented Reality and Robotics for Enhanced Precision and Accessibility
    07:46

    Author Spotlight: Revolutionizing Remote Surgery with Augmented Reality and Robotics for Enhanced Precision and Accessibility

    Published on: August 9, 2024

    1.2K
    Combining Augmented Reality and 3D Printing to Display Patient Models on a Smartphone
    09:26

    Combining Augmented Reality and 3D Printing to Display Patient Models on a Smartphone

    Published on: January 2, 2020

    19.2K

    Area of Science:

    • Human-Computer Interaction
    • Virtual Reality
    • Augmented Reality

    Background:

    • Virtual Reality (VR) Head-Mounted Displays (HMDs) are becoming accessible for 3D work.
    • Some HMDs offer Augmented Reality (AR) functionality, blending virtual and real environments.
    • The impact of seeing the real environment on VR/AR interaction effectiveness is understudied.

    Purpose of the Study:

    • To compare user performance in AR versus VR for 3D object selection and transformation tasks.
    • To determine if AR offers an advantage over VR in task completion time.
    • To evaluate performance differences using a 3D input device and a mouse.

    Main Methods:

    • A user study was conducted comparing task completion times in AR and VR.
    • Participants performed a 9 degrees of freedom object selection and transformation task.
    • Both a 3D input device and a mouse were used as input methods.

    Main Results:

    • Faster task completion times were observed in AR compared to VR.
    • VR increased task completion time by 22.5% with a 3D input device and 17.3% with a mouse.
    • Input device type (3D vs. mouse) did not significantly affect task completion times within each condition (AR/VR).

    Conclusions:

    • AR provides a performance advantage over VR for the tested 3D interaction tasks.
    • This advantage holds true for both 3D input devices and traditional mouse input.
    • No significant differences in user comfort were reported between AR and VR conditions.