Dynamic Speed Adaptation for Path Tracking Based on Curvature Information and Speed Limits

Citlalli Gámez Serna1, Yassine Ruichek2

  • 1Le2i FRE2005, CNRS, Arts et Métiers, University Bourgogne Franche-Comté, UTBM, F-90010 Belfort, France. citlalli.gamez-serna@utbm.fr.

Summary

This study introduces Dynamic Speed Adaptation (DSA) for autonomous vehicles, enhancing safety by adjusting speed for road curves and limits. DSA reduces errors on sharp curves, improving passenger comfort and preventing accidents.

Related Concept Videos

Curvilinear Motion: Normal and Tangential Components01:27

Curvilinear Motion: Normal and Tangential Components

When a car traverses a curved road, its motion can be elucidated by breaking it down into tangential and normal components. The car-centric coordinates attached to the vehicle move with it.
The positive direction of the t-axis aligns with the increasing position of the car along the curved path, denoted by the unit vector ut. Simultaneously, the n-axis, perpendicular to the t-axis, dissects the curved path into differential arc segments, each forming the arc of a circle with a radius of...
1.0K
Dynamics Of Circular Motion: Applications01:17

Dynamics Of Circular Motion: Applications

Suppose a car moves on flat ground and turns to the left. The centripetal force causing the car to turn in a circular path is due to friction between the tires and the road. For this, a minimum coefficient of friction is needed, or the car will move in a larger-radius curve and leave the roadway. Let's now consider banked curves, where the slope of the road helps in negotiating the curve. The greater the angle of the curve, the faster one can take the curve. It is common for race tracks for...
9.9K
Curvilinear Motion: Rectangular Components01:23

Curvilinear Motion: Rectangular Components

Curvilinear motion characterizes the movement of a particle or object along a curved path, notably evident when envisioning a car navigating a winding road. If the car starts at point A, its position vector is established within a fixed frame of reference, where the ratio of the position vector to its magnitude signifies the unit vector pointing in the position vector's direction.
As the car advances, its position evolves over time. Quantifying the car's velocity involves computing the...
1.4K
Direction of Acceleration Vectors01:10

Direction of Acceleration Vectors

Acceleration occurs when velocity changes in magnitude (an increase or decrease in speed), direction, or both. Although acceleration is in the direction of the change in velocity, it is not always in the direction of motion. When an object slows down, its acceleration is opposite to the direction of its motion. This is commonly referred to as deceleration. However, the term deceleration can cause confusion in analysis because it is not a vector; it does not point to a specific direction with...
23.0K
Relative Motion Analysis - Acceleration01:10

Relative Motion Analysis - Acceleration

A slider-crank mechanism converts rotational motion from the crank into linear motion of the slider or vice versa. This mechanism consists of three main parts: the crank, the connecting rod, and the slider. The movement of the slider-crank is an example of general plane motion as the fluctuating angle between the crank and the connecting rod. Consider a segment AB where point A is at the end of the slider and point B is on the diametrically opposite end to point A, on a crack. The variance in...
972
Relative Motion Analysis using Rotating Axes - Acceleration01:22

Relative Motion Analysis using Rotating Axes - Acceleration

Consider a component AB undergoing a linear motion. Along with a linear motion, point B also rotates around point A. To comprehend this complex movement, position vectors for both points A and B are established using a stationary reference frame. The absolute velocity of point B is determined by adding the absolute velocity of point A, the relative velocity of point B in the rotating frame, and the effects caused by the angular velocity within the rotating frame.
Time differentiation is...
902