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Related Experiment Video

Updated: Feb 26, 2026

Image Rendering Techniques in Postmortem Computed Tomography: Evaluation of Biological Health and Profile in Stranded Cetaceans
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Inverse Rendering and Relighting From Multiple Color Plus Depth Images.

Siying Liu, Minh N Do

    IEEE Transactions on Image Processing : a Publication of the IEEE Signal Processing Society
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    This study introduces a new relighting method using consumer camera depth and color images. The approach refines surface normals and recovers albedo and lighting for realistic scene relighting.

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    Area of Science:

    • Computer Vision
    • Computer Graphics
    • Image Processing

    Background:

    • Relighting requires accurate surface normals, albedo, and lighting information.
    • Consumer depth sensors provide noisy but useful geometric data.
    • Spherical harmonics are effective for representing complex lighting and reflectance.

    Purpose of the Study:

    • To develop a novel relighting approach using multiple consumer-grade color and depth images.
    • To refine surface normals using noisy depth data and color images under varying illumination.
    • To recover albedo and lighting coefficients for realistic scene relighting.

    Main Methods:

    • Modeling the reflected light field using spherical harmonic coefficients.
    • Refining surface normals via non-linear optimization with first-order spherical harmonics.
    • Recovering albedo and lighting using matrix factorization with second-order spherical harmonics.

    Main Results:

    • Successful refinement of surface normals from noisy depth data.
    • Accurate recovery of albedo and lighting coefficients (up to global scaling).
    • Demonstrated realistic relighting results on both simulated and real-world data.

    Conclusions:

    • The proposed method effectively leverages consumer camera data for advanced relighting.
    • The approach offers a robust solution for recovering scene properties from limited input.
    • This technique has potential applications in augmented reality and virtual content creation.