Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

Depth Perception and Spatial Vision01:15

Depth Perception and Spatial Vision

2.3K
Depth perception is the ability to perceive objects three-dimensionally. It relies on two types of cues: binocular and monocular. Binocular cues depend on the combination of images from both eyes and how the eyes work together. Since the eyes are in slightly different positions, each eye captures a slightly different image. This disparity between images, known as binocular disparity, helps the brain interpret depth. When the brain compares these images, it determines the distance to an object.
2.3K

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

Functional perspectives in mental jigsaw puzzles: Insights from eye-tracking, questionnaire, and behavioral data.

PloS one·2025
Same author

Vertical anisotropy in lightness perception not caused by lighting assumption.

Vision research·2023
Same author

LC-MS/MS assay for the investigation of acetylated Alpha-synuclein in serum from postmortem Alzheimer's disease pathology.

Journal of chromatography. B, Analytical technologies in the biomedical and life sciences·2021
Same author

Distinct processes of lighting priors for lightness and 3-D shape perception.

Journal of vision·2021
Same author

Correlational Evidence for the Role of Spatial Perspective-Taking Ability in the Mental Rotation of Human-Like Objects.

Experimental psychology·2021
Same author

Asymmetric Brightness Effects With Dark Versus Light Glare-Like Stimuli.

i-Perception·2021

Related Experiment Video

Updated: Feb 24, 2026

MPI CyberMotion Simulator: Implementation of a Novel Motion Simulator to Investigate Multisensory Path Integration in Three Dimensions
09:46

MPI CyberMotion Simulator: Implementation of a Novel Motion Simulator to Investigate Multisensory Path Integration in Three Dimensions

Published on: May 10, 2012

13.2K

Spatial perspective taking mediated by whole-body motor simulation.

Hiroyuki Muto1, Soyogu Matsushita1, Kazunori Morikawa1

  • 1School of Human Sciences, Osaka University.

Journal of Experimental Psychology. Human Perception and Performance
|August 11, 2017
PubMed
Summary
This summary is machine-generated.

Simulating whole-body movements aids spatial perspective-taking. Actions matching movement direction improve performance, unlike irrelevant actions, highlighting the role of motor simulation in understanding others' viewpoints.

More Related Videos

Author Spotlight: Enhancing Neurorehabilitation Through EEG, Motor Imagery, and Virtual Reality
10:14

Author Spotlight: Enhancing Neurorehabilitation Through EEG, Motor Imagery, and Virtual Reality

Published on: May 10, 2024

1.9K
Visualization Method for Proprioceptive Drift on a 2D Plane Using Support Vector Machine
07:05

Visualization Method for Proprioceptive Drift on a 2D Plane Using Support Vector Machine

Published on: October 27, 2016

9.7K

Related Experiment Videos

Last Updated: Feb 24, 2026

MPI CyberMotion Simulator: Implementation of a Novel Motion Simulator to Investigate Multisensory Path Integration in Three Dimensions
09:46

MPI CyberMotion Simulator: Implementation of a Novel Motion Simulator to Investigate Multisensory Path Integration in Three Dimensions

Published on: May 10, 2012

13.2K
Author Spotlight: Enhancing Neurorehabilitation Through EEG, Motor Imagery, and Virtual Reality
10:14

Author Spotlight: Enhancing Neurorehabilitation Through EEG, Motor Imagery, and Virtual Reality

Published on: May 10, 2024

1.9K
Visualization Method for Proprioceptive Drift on a 2D Plane Using Support Vector Machine
07:05

Visualization Method for Proprioceptive Drift on a 2D Plane Using Support Vector Machine

Published on: October 27, 2016

9.7K

Area of Science:

  • Cognitive Psychology
  • Neuroscience
  • Embodied Cognition

Background:

  • Humans possess the ability to mentally simulate scenarios from others' perspectives.
  • Understanding the embodied mechanisms underlying spatial perspective-taking is crucial for cognitive science.

Purpose of the Study:

  • To investigate whether actions associated with whole-body movements influence spatial perspective-taking performance.
  • To determine if response congruency with simulated movement direction impacts perspective-taking accuracy and speed.

Main Methods:

  • Participants performed spatial perspective-taking tasks involving simulated whole-body movements.
  • Response times (RTs) were measured for actions congruent, incongruent, or irrelevant to the movement direction.
  • The influence of spatial stimulus-response compatibility and sensorimotor interference was assessed.

Main Results:

  • Actions congruent with simulated movement direction significantly reduced RTs compared to incongruent actions.
  • Actions irrelevant to the movement direction did not affect performance.
  • Foot responses were faster than hand responses during perspective-taking, but not during orientation judgment.

Conclusions:

  • Simulated whole-body movement plays a significant role in spatial perspective-taking.
  • The findings support the motor simulation theory in explaining how we understand others' spatial viewpoints.
  • Response modality (foot vs. hand) differentially affects performance based on task demands.