Performance of a visuomotor walking task in an augmented reality training setting

Juliet A M Haarman1, Julia T Choi2, Jaap H Buurke3

  • 1Roessingh Research and Development, Roessinghsbleekweg 33b, 7522 AH Enschede, The Netherlands; Department of Biomechanical Engineering, University of Twente, Drienerlolaan 5, 7522 NB Enschede, The Netherlands.

Human Movement Science
|November 3, 2017
PubMed
Summary

Healthy adults could not learn a sequenced walking task using augmented reality visual cues. While the setup was intuitive, performance did not improve over training blocks, suggesting suboptimal feedback limited learning.

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