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Related Experiment Video

Updated: Feb 18, 2026

Mobile Game-based Virtual Reality Program for Upper Extremity Stroke Rehabilitation
05:52

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Increasing upper limb training intensity in chronic stroke using embodied virtual reality: a pilot study.

Daniel Perez-Marcos1, Odile Chevalley2,3, Thomas Schmidlin4

  • 1MindMaze SA, Lausanne, Switzerland. daniel.perez@mindmaze.ch.

Journal of Neuroengineering and Rehabilitation
|November 19, 2017
PubMed
Summary
This summary is machine-generated.

This pilot study demonstrates that virtual reality (VR) rehabilitation effectively increases training intensity and improves motor function in chronic stroke survivors. The intensive VR program was well-tolerated, showing promising results for upper extremity recovery.

Keywords:
Embodied feedbackMotor rehabilitationNeurorehabilitationRehabilitation doseStrokeTraining intensityVirtual reality

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Area of Science:

  • Neurorehabilitation
  • Virtual Reality (VR) in Medicine
  • Stroke Recovery

Background:

  • Technology-mediated neurorehabilitation can enhance training intensity and functional recovery post-stroke.
  • A novel virtual reality (VR) system was utilized for task-specific upper extremity training.
  • The VR system incorporates motor priming and embodied visuomotor feedback.

Purpose of the Study:

  • To evaluate rehabilitation dose and training intensity of a novel VR system.
  • To assess functional improvements in upper extremity motor function after stroke.
  • To determine the safety and tolerance of intensive VR rehabilitation.

Main Methods:

  • Ten chronic stroke survivors (>6 months post-stroke) with upper extremity paresis participated.
  • A ten-session VR-based upper limb rehabilitation program was administered (2 sessions/week).
  • The program involved interactive exercises with motor priming and visuomotor feedback.

Main Results:

  • Participants completed all sessions, receiving a median of 403 minutes of therapy with 290 minutes of effective training.
  • Training intensity increased progressively, with a median of 4713 goal-directed movements performed.
  • Significant median improvements were observed in motor function (5.3% post-intervention, 15.4% at follow-up) and shoulder active range of motion (AROM).

Conclusions:

  • A dedicated VR system can deliver high doses of intensive training for chronic stroke survivors.
  • Task-specific VR training shows potential for functional recovery in the chronic stroke stage.
  • Further longitudinal studies are needed to confirm the effectiveness of this VR intervention.