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Updated: Feb 13, 2026

Transcranial Direct Current Stimulation for Online Gamers
Published on: November 9, 2019
Brain Structures Associated with Internet Addiction Tendency in Adolescent Online Game Players
Nannan Pan1, Yongxin Yang2, Xin Du1
1Department of Radiology and Tianjin Key Laboratory of Functional Imaging, Tianjin Medical University General Hospital, Tianjin, China.
Adolescents with a higher tendency for Internet gaming disorder (IGD) show reduced gray-matter volume (GMV) in brain regions crucial for sensorimotor and cognitive control. These findings highlight potential targets for IGD prevention and treatment.
Area of Science:
- Neuroscience
- Psychiatry
- Adolescent Health
Background:
- Excessive online gaming in adolescents is a growing concern with significant individual and societal impacts.
- Previous research indicates altered gray-matter volume (GMV) in Internet gaming disorder (IGD), but the adolescent brain's response remains unclear.
- Understanding the relationship between IGD tendency and GMV in adolescents is crucial for targeted interventions.
Purpose of the Study:
- To investigate the correlation between the tendency for Internet gaming disorder (IGD) and whole-brain gray-matter volume (GMV) in adolescents.
- To identify specific brain regions associated with IGD tendency in this demographic.
- To explore potential neurobiological underpinnings of IGD in adolescents.
Main Methods:
- High-resolution anatomical imaging was conducted on 67 male adolescents.
- Young's Internet Addiction Test (IAT) assessed IGD tendency.
- Voxel-based correlation analysis using FSL identified relationships between GMV and IAT scores, controlling for age and education.
Main Results:
- Negative correlations were found between IAT scores and GMV in the postcentral gyri, precentral gyri, precuneus, posterior midcingulate cortex, inferior parietal lobe, and middle frontal gyrus.
- These correlations persisted in key regions (postcentral gyri, precentral gyrus, pMCC, MFG) even after controlling for total gaming time.
- Adolescents with higher IAT scores exhibited lower GMV in these identified brain regions compared to those with lower scores.
Conclusions:
- Adolescent IGD tendency is associated with reduced GMV in brain areas vital for sensorimotor processing and cognitive control.
- These findings suggest specific neuroanatomical targets for the prevention and treatment of Internet gaming disorder.
- This research contributes to a deeper understanding of the neurobiological factors contributing to IGD in adolescents.
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