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    This study introduces a virtual reality (VR) system to train archaeologists in underwater excavation, specifically focusing on realistic dredging simulations. The VR system allows users to practice archaeological methods in a controlled, simulated underwater environment.

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    Area of Science:

    • Marine Archaeology
    • Virtual Reality Technology
    • Archaeological Training

    Background:

    • Underwater excavation presents significant challenges, particularly in training inexperienced archaeologists.
    • Dredging is identified as a complex and demanding underwater archaeological task requiring specialized skills.

    Purpose of the Study:

    • To develop and present a novel system for simulating underwater excavation techniques using immersive virtual reality (VR).
    • To focus the VR simulation on practicing established archaeological methods and techniques for underwater excavation, specifically dredging.

    Main Methods:

    • Implementation of a realistic, real-time simulation of sand for dredging procedures within an immersive VR environment.
    • Creation of a defined 2x2 meter working area for users to practice dredging with an airlift, aiming to find artifacts within a set timeframe.

    Main Results:

    • The developed VR system provides a controlled environment for practicing underwater excavation and dredging.
    • The simulation realistically replicates the challenges of excavating underwater using established archaeological methods.

    Conclusions:

    • Immersive VR offers a viable and effective solution for training archaeologists in complex underwater excavation tasks like dredging.
    • This technology can enhance the practical skills of new archaeologists before they engage in real-world underwater fieldwork.