Related Experiment Video
Updated: Feb 9, 2026

A Method for Remotely Silencing Neural Activity in Rodents During Discrete Phases of Learning
Published on: June 22, 2015
Event-triggered H∞ state estimation for semi-Markov jumping discrete-time neural networks with quantization
R Rakkiyappan1, K Maheswari2, G Velmurugan1
1Department of Mathematics, Bharathiar University, Coimbatore 641046, India.
Abstract:
This paper investigates H∞ state estimation problem for a class of semi-Markovian jumping discrete-time neural networks model with event-triggered scheme and quantization. First, a new event-triggered communication scheme is introduced to determine whether or not the current sampled sensor data should be broad-casted and transmitted to the quantizer, which can save the limited communication resource. Second, a novel communication framework is employed by the logarithmic quantizer that quantifies and reduces the data transmission rate in the network, which apparently improves the communication efficiency of networks. Third, a stabilization criterion is derived based on the sufficient condition which guarantees a prescribed H∞ performance level in the estimation error system in terms of the linear matrix inequalities. Finally, numerical simulations are given to illustrate the correctness of the proposed scheme.
More Related Videos
Related Concept Videos
Discrete-time Fourier transform
One of the notable...
Basic Discrete Time Signals
The unit impulse or sample sequence is mathematically expressed as zero for all n values except at n=0, where it is one. The unit impulse sequence, denoted by δ(n), is the first difference of the unit step sequence, while the unit step sequence u(n) is the...
Discrete-Time Fourier Series
For a discrete-time periodic signal x[n]...
BIBO stability of continuous and discrete -time systems
To determine the BIBO stability, the convolution integral is utilized when a bounded continuous-time input is applied to a Linear Time-Invariant (LTI) system....
Hydraulic Jump: Problem Solving
Hydraulic Jump

