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Updated: Feb 9, 2026

Measuring Engagement of Spectators of Social Digital Games
Published on: July 3, 2021
New insights into virtual medical education and assess- ment, Serious Games, and Digital Platforms
Abstract:
Medical education and evaluation, for both initial and continuing medical training of healthcare professionals, is experiencing profound conceptual and technical changes in the era of the digital society and economy. Using the concepts of active and blended learning, acquisition and maintenance of knowledge, skills and attitudes (KSA) now passes through upstream work before entering the Faculty of Medicine on Internet (MOOC, SPOC, OER), restitution in flipped and contextualized classrooms to solve problems and learn to learn, and ultimately on virtual platforms using mannequins (avatars) in virtual environ- ments, without risk to patients and actors. Here we provide some examples of this revolu- tion, and their development prospects.
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