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Surface reconstruction from discrete indicator functions.

Fabien Evrard, Fabian Denner, Berend Van Wachem

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    This study presents a novel vertex interpolation method for surface reconstruction using discrete indicator functions. The new approach achieves second-order accuracy in 3D without increasing computational complexity.

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    Area of Science:

    • Computer graphics
    • Geometric modeling
    • Scientific visualization

    Background:

    • Surface reconstruction from discrete data is crucial in many scientific fields.
    • Existing methods like Marching Cubes often require smooth input functions, posing challenges for discrete indicator functions.
    • Linear or higher-order interpolation methods typically need smooth input, making discontinuous indicator functions difficult to process.

    Purpose of the Study:

    • To introduce a novel vertex interpolation method for Marching Cubes-like algorithms.
    • To achieve second-order accuracy in surface reconstruction from discrete indicator functions in 3D.
    • To develop a method that maintains locality and avoids the high computational cost of rigorous 3D extensions.

    Main Methods:

    • A new analytical procedure for calculating vertex positions in surface reconstruction.
    • Development of a second-order-accurate interpolation technique for discontinuous indicator functions.
    • Error analysis and comparison with existing linear interpolation and Manson et al.'s 2D analytical formulations extended to 3D.

    Main Results:

    • The proposed method yields second-order-accurate reconstructed surfaces in the general 3D case.
    • The method preserves the locality of the Marching Cubes algorithm.
    • Demonstrated superior accuracy compared to linear interpolation and Manson et al.'s approach in 3D.

    Conclusions:

    • The novel vertex interpolation method offers an efficient and accurate solution for reconstructing surfaces from discrete indicator functions.
    • This technique enhances the quality of surface reconstruction in 3D computer graphics and scientific visualization.
    • The method provides a valuable alternative to existing techniques, particularly when dealing with discontinuous data.