Related Experiment Video
Updated: Feb 4, 2026

An Inertial Measurement Unit Based Method to Estimate Hip and Knee Joint Kinematics in Team Sport Athletes on the Field
Published on: May 26, 2020
Not scene learning, but attentional processing is superior in team sport athletes and action video game players
Anne Schmidt1,2, Franziska Geringswald1, Fariba Sharifian1
1Department of Experimental Psychology, Otto-von-Guericke University, 39106, Magdeburg, Germany.
Abstract:
We tested if high-level athletes or action video game players have superior context learning skills. Incidental context learning was tested in a spatial contextual cueing paradigm. We found comparable contextual cueing of visual search in repeated displays in high-level amateur handball players, dedicated action video game players and normal controls. In contrast, both handball players and action video game players showed faster search than controls, measured as search time per display item, independent of display repetition. Thus, our data do not indicate superior context learning skills in athletes or action video game players. Rather, both groups showed more efficient visual search in abstract displays that were not related to sport-specific situations.
Related Concept Videos
Trait and State Self-Esteem
Social Facilitation
Fixed Action Patterns
Attitudes
Social Foundations of Self I: Play and Game
Interdisciplinary Care: The Health Care Team-I
Physicians
The physician's primary responsibility is to diagnose illness and direct the medical or surgical treatment of the condition. The authority to admit patients to a healthcare agency or institution and practice care within that setting is granted to physicians by the healthcare agency or institution...

