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Updated: Jan 26, 2026

Developing a Virtual Reality Video Game to Simulate Rip Currents
Published on: July 16, 2020
Xuqiang Shao1, Weifeng Xu1, Lina Lin2
1School of Control and Computer Engineering, North China Electric Power University, Baoding, Hebei, China.
This study introduces a real-time virtual reality (VR) framework using multiple graphics processing units (GPUs) for simulating interactions between real and virtual objects. The system achieves efficient 3D interaction for VR applications.
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