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Virtual reality simulation training in endoscopy: a Cochrane review and meta-analysis
Rishad Khan1, Joanne Plahouras2, Bradley C Johnston3
1Department of Medicine, Schulich School of Medicine and Dentistry, Western University, London, Canada.
Virtual reality (VR) simulation training can supplement traditional endoscopy training and is better than no training for improving skills. However, evidence does not support VR replacing conventional methods for trainees with no prior experience.
Area of Science:
- Medical Education
- Surgical Simulation
- Gastroenterology Training
Background:
- Endoscopy training programs are increasingly incorporating simulation.
- Virtual reality (VR) simulation is being explored as a training tool.
Purpose of the Study:
- To systematically review the effectiveness of VR simulation training compared to conventional methods for endoscopy trainees.
- To determine if VR simulation can supplement or replace patient-based training.
Main Methods:
- Systematic review of 18 trials involving 3817 procedures.
- Searched medical, educational, and computer literature databases.
- Cochrane methodology used for data abstraction, analysis, and quality assessment.
Main Results:
- VR training showed advantages over no training in independent procedure completion, performance ratings, and mucosal visualization.
- VR training resulted in fewer independent procedure completions compared to conventional training.
- No significant differences were found between VR and conventional training for most outcomes; VR curricula based in educational theory showed benefit.
Conclusions:
- VR simulation training is advantageous over no training and can supplement conventional endoscopy training.
- Insufficient evidence exists to support VR simulation training replacing conventional patient-based training.
- Structured VR curricula enhance competency scores compared to unstructured ones.
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