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WheelCon: A Wheel Control-Based Gaming Platform for Studying Human Sensorimotor Control
Published on: August 15, 2020
Max Jaderberg1, Wojciech M Czarnecki1, Iain Dunning2
1DeepMind, London, UK. lejlot@google.com jaderberg@google.com.
Multiagent reinforcement learning agents achieved human-level performance in Quake III Arena. These AI agents learned complex strategies using only game pixels and scores, showcasing potential for real-world applications.
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