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A task-based design methodology for robotic exoskeletons
Omid Heidari1, Eric T Wolbrecht2, Alba Perez-Gracia1
1Department of Mechanical Engineering, Idaho State University, Pocatello, ID, USA.
This study introduces a new task-based method for designing robotic exoskeletons. This approach creates lighter, more efficient exoskeletons that precisely follow complex human limb motions without joint alignment.
Area of Science:
- Robotics
- Biomechanics
- Human-Computer Interaction
Background:
- Current robotic exoskeleton design often mimics human anatomy, requiring precise joint alignment.
- This can be complex and limit the exoskeleton's adaptability to individual movements.
Purpose of the Study:
- To develop a novel task-based methodology for designing robotic exoskeletons.
- To create a systematic approach for exoskeletons that follow complex 3D human limb motions, independent of anatomical landmarks.
Main Methods:
- Collected desired limb trajectories using a motion capture system from a healthy subject.
- Employed approximate dimensional synthesis to determine mechanism size and placement.
- Validated the procedure from motion capture to kinematic synthesis and mechanism optimization.
Main Results:
- Developed a robotic exoskeleton capable of accurately following complex 3D human limb trajectories.
- The exoskeleton functions without the need for aligning its joints with corresponding human joints.
Conclusions:
- Presents a method for designing lower-mobility exoskeletons tailored to specific human motions.
- Results in exoskeletons with reduced actuation systems, leading to lighter designs and eliminating the need for robotic-human joint axis alignment.
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