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Updated: Jan 21, 2026

Development of an Audio-based Virtual Gaming Environment to Assist with Navigation Skills in the Blind
Published on: March 27, 2013
A serious game to explore human foraging in a 3D environment.
Valter Prpic1, Isabelle Kniestedt2, Elizabeth Camilleri2
1Institute for Psychological Science, Faculty of Health and Life Sciences, De Montfort University, Leicester, United Kingdom.
This study introduces a 3D mobile game for foraging research, finding that feature/conjunction manipulations do not reduce foraging runs in 3D environments, unlike in 2D tasks.
Area of Science:
- Cognitive Psychology
- Computer Science
- Human-Computer Interaction
Background:
- Traditional visual search tasks inform studies of attention.
- Recent research uses multiple-target search to study foraging behavior.
- Existing foraging tasks often use simplified 2D displays, limiting real-world applicability.
Purpose of the Study:
- To present a novel serious game for mobile platforms to simulate 3D foraging behavior.
- To provide a flexible research tool with adjustable parameters for custom experiments.
- To investigate foraging behavior in a realistic 3D environment and compare it to 2D tasks.
Main Methods:
- Developed a serious game using Unity3D for simulating animal foraging in a 3D environment.
- Implemented adjustable game settings for custom targets, distractors, and task parameters.
- Conducted two human foraging experiments within the 3D game environment.
Main Results:
- A standard feature/conjunction manipulation did not reduce foraging runs in the 3D environment.
- This finding contrasts with results from simpler, 2D foraging tasks.
- The 3D environment may alter the dynamics of visual search and foraging.
Conclusions:
- The developed 3D foraging game offers a versatile platform for cognitive research.
- Real-world foraging behavior may differ significantly from that observed in simplified 2D tasks.
- Further research is needed to explore the complexities of foraging in immersive 3D environments.
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