Problematic gaming in occasional, low, intermediate or heavy use gamers - not all screen time is created equal - A

Benoit Bediou1,2,3, Sezen Cekic1,2, Douglas A Gentile4

  • 1Université de Genève, FPSE, Genève, Switzerland.

Plos One
|October 22, 2026
PubMed

Related Concept Videos