Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

Psychosis: Goals of Pharmacotherapy01:26

Psychosis: Goals of Pharmacotherapy

478
Antipsychotic drugs are a crucial treatment method for acute and chronic psychoses, bipolar illness, and behavioral disorders. The selection of these drugs depends on several factors, including the state of the disease, clinical judgment, possible drug interactions, and the patient's sensitivity to adverse effects. In immediate scenarios, such as delirium and dementia, short-term treatment with low doses of high-potency typical or atypical agents can effectively manage symptom exacerbation.
478
Cognitive Dissonance01:38

Cognitive Dissonance

36.8K
Social psychologists have documented that feeling good about ourselves and maintaining positive self-esteem is a powerful motivator of human behavior (Tavris & Aronson, 2008). In the United States, members of the predominant culture typically think very highly of themselves and view themselves as good people who are above average on many desirable traits (Ehrlinger, Gilovich, & Ross, 2005). Often, our behavior, attitudes, and beliefs are affected when we experience a threat to our...
36.8K
Language and Cognition01:27

Language and Cognition

722
Language serves as a bridge between ideas and communication, influencing how individuals perceive and interact with the world. Psychologists have long debated whether language shapes thought or vice versa. This discussion gained grip with Edward Sapir and Benjamin Lee Whorf in the 1940s, who proposed that language determines thought, a concept known as linguistic determinism. They suggested that the vocabulary and structure of a language influence how its speakers think and perceive reality.
722
Cognitive Therapy01:25

Cognitive Therapy

916
Cognitive therapy, pioneered by Aaron T. Beck in the 1960s, is a structured approach to addressing psychological distress by focusing on the influence of thoughts on emotions and behaviors. All cognitive therapies involve the basic assumption that human beings have control over their feelings, and that how individuals feel about something depends on how they think about it. Unlike psychoanalytic methods that delve into unconscious processes or humanistic approaches emphasizing...
916
Cognition and Behavior01:23

Cognition and Behavior

307
Social psychology examines the complex interplay between individual mental processes and social interactions. Historically, the field was divided into two domains: social behavior and social cognition. Researchers focusing on social behavior analyzed actions within social contexts, such as conformity, aggression, or cooperation. Meanwhile, social cognition researchers investigated how people perceive, interpret, and mentally represent their social environments. However, modern perspectives no...
307
Cognitive Learning01:21

Cognitive Learning

1.0K
Cognitive learning is based on purposive behavior, incidental learning, and insight learning.
E. C. Tolman's theory of purposive behavior emphasizes that much behavior is goal-directed. He argued that to understand behavior, we must look at the entire sequence of actions leading to a goal. For instance, high school students study hard, not just due to past reinforcement but also to achieve the goal of getting into a good college.
Tolman introduced the idea that behavior is influenced by...
1.0K

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

What is morality for? Contractualism versus global consequentialism and expected choiceworthiness.

The Behavioral and brain sciences·2026
Same author

A folk taxonomy of magic.

Cognition·2026
Same author

A reporting checklist for large language models in behavioural science.

Nature human behaviour·2026
Same author

Resolving Feynman's restaurant problem reveals optimal solutions and human strategies.

Proceedings of the National Academy of Sciences of the United States of America·2026
Same author

Considering Psychological Mechanisms Can Change the Interpretation of Bayesian Models.

Topics in cognitive science·2026
Same author

Aha! moments correspond to metacognitive prediction errors.

Cognition·2026
Same journal

Many conferences lack clear information about disability access.

Nature human behaviour·2026
Same journal

An effort recalibration framework for digital media use and cognition.

Nature human behaviour·2026
Same journal

Interoception in self-harm and suicide: a scoping review and meta-analysis.

Nature human behaviour·2026
Same journal

Trusting the body and self-harm.

Nature human behaviour·2026
Same journal

Building capacity for unity in diversity.

Nature human behaviour·2026
Same journal

Secondhand smoke exposure and human health: an umbrella review.

Nature human behaviour·2026
See all related articles

Related Experiment Video

Updated: Jan 20, 2026

Characterization of the Sense of Agency over the Actions of Neural-machine Interface-operated Prostheses
05:21

Characterization of the Sense of Agency over the Actions of Neural-machine Interface-operated Prostheses

Published on: January 7, 2019

8.3K

Cognitive prostheses for goal achievement.

Falk Lieder1, Owen X Chen2, Paul M Krueger3

  • 1Max Planck Institute for Intelligent Systems, Tübingen, Germany. falk.lieder@tuebingen.mpg.de.

Nature Human Behaviour
|August 21, 2019
PubMed
Summary
This summary is machine-generated.

Overcoming procrastination involves aligning immediate rewards with long-term values. This study introduces an AI and gamified approach to decision support, helping people make better choices and reduce procrastination.

More Related Videos

Online Repetitive Transcranial Magnetic Stimulation of Dorsomedial and Dorsolateral Prefrontal Cortex in Cognition Decision Making, and Cognitive Dissonance
13:20

Online Repetitive Transcranial Magnetic Stimulation of Dorsomedial and Dorsolateral Prefrontal Cortex in Cognition Decision Making, and Cognitive Dissonance

Published on: December 5, 2025

707
Using Visual and Narrative Methods to Achieve Fair Process in Clinical Care
14:32

Using Visual and Narrative Methods to Achieve Fair Process in Clinical Care

Published on: February 16, 2011

24.4K

Related Experiment Videos

Last Updated: Jan 20, 2026

Characterization of the Sense of Agency over the Actions of Neural-machine Interface-operated Prostheses
05:21

Characterization of the Sense of Agency over the Actions of Neural-machine Interface-operated Prostheses

Published on: January 7, 2019

8.3K
Online Repetitive Transcranial Magnetic Stimulation of Dorsomedial and Dorsolateral Prefrontal Cortex in Cognition Decision Making, and Cognitive Dissonance
13:20

Online Repetitive Transcranial Magnetic Stimulation of Dorsomedial and Dorsolateral Prefrontal Cortex in Cognition Decision Making, and Cognitive Dissonance

Published on: December 5, 2025

707
Using Visual and Narrative Methods to Achieve Fair Process in Clinical Care
14:32

Using Visual and Narrative Methods to Achieve Fair Process in Clinical Care

Published on: February 16, 2011

24.4K

Area of Science:

  • Cognitive Science
  • Behavioral Economics
  • Artificial Intelligence

Background:

  • Procrastination significantly impacts individuals and society.
  • It often stems from prioritizing immediate gratification over long-term outcomes.
  • Aligning immediate rewards with long-term values offers a potential solution.

Purpose of the Study:

  • To develop an AI-driven decision support system.
  • To integrate game elements to restructure decision-making processes.
  • To help individuals overcome procrastination and make more future-minded decisions.

Main Methods:

  • Development of an AI and gamified approach for decision support.
  • Restructuring challenging sequential decision problems.
  • Conducting four experiments with increasing realism.

Main Results:

  • The approach enabled faster and better decision-making.
  • Participants demonstrated reduced procrastination.
  • Improved on-time task completion and reduced time on unimportant tasks.

Conclusions:

  • The AI and gamified decision support method is effective.
  • It shows promise as a cognitive prosthesis for goal achievement.
  • Aligning immediate incentives with long-term goals is a key strategy.