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Updated: Jan 19, 2026

High-resolution, High-speed, Three-dimensional Video Imaging with Digital Fringe Projection Techniques
Published on: December 3, 2013
Key concepts for phase-to-coordinate conversion in fringe projection systems.
This study presents a new method for converting phase data into 3D object coordinates in fringe projection systems. This approach accurately reconstructs shapes in physical units, enhancing 3D surface imaging capabilities.
Area of Science:
- Optics and Photonics
- Computer Vision
- Metrology
Background:
- Fringe projection systems capture object shape as phase data.
- Converting phase data to physical coordinates is crucial for 3D reconstruction.
- Existing methods may lack flexibility for complex system configurations.
Purpose of the Study:
- To formalize the theoretical principles for phase-to-coordinate conversion.
- To propose an efficient and generalized conversion algorithm.
- To support arbitrary arrangements of multiple cameras and projectors.
Main Methods:
- Formalizing concepts: cameras/projectors as direction sensors, gratings as coordinate encoders, absolute phase, and triangulation.
- Developing a generalized phase-to-coordinate conversion algorithm.
- Implementing and validating the method in a 3D surface imaging experiment.
Main Results:
- The proposed algorithm successfully converts phase distribution to object surface coordinates.
- The method demonstrates accuracy and efficiency in 3D surface imaging.
- The approach supports complex systems with multiple, arbitrarily arranged cameras and projectors.
Conclusions:
- The formalized principles provide a robust foundation for phase-to-coordinate conversion.
- The generalized algorithm offers a flexible solution for diverse fringe projection setups.
- This work advances the field of 3D surface imaging with enhanced accuracy and adaptability.
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