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Updated: Jan 19, 2026

Frame-by-Frame Video Analysis of Idiosyncratic Reach-to-Grasp Movements in Humans
Published on: January 15, 2018
Number of trials necessary to achieve performance stability in a reaching kinematics movement analysis game
Yuping Chen1, Sergio Garcia-Vergara2, Ayanna Howard2
1Department of Physical Therapy, Georgia State University, Atlanta, GA, USA.
Study Design:
A cross-sectional design was used.
Introduction:
Motion analysis is commonly used to analyze reaching movements of individuals, but how many trials are necessary to provide stable data?
Purpose Of The Study:
The purpose of this study was to determine the number of trials necessary to obtain stable kinematic variables during reaching movements in a virtual environment.
Methods:
Thirty children (10.39 ± 1.68 years) and 20 adults (26.55 ± 3.12 years) participated. All participants interacted with a virtual reality evaluation game called Super Pop VR to collect their reaching kinematics. The players were instructed to pop several sets of virtual bubbles at a self-selected pace and their upper-body coordinates were recorded and reaching kinematics were computed. Two methods (sequential averaging techniques, SAT, and intraclass correlation coefficient, ICC) were carried out to assess performance stability of each kinematic variable.
Results:
For the SAT method, children exhibited 3.11 to 5.96 trial range to achieve stability in the dominant hand and 2.7 to 5.96 trial range in the nondominant hand, whereas adults exhibited 2.65 to 6.16 trial range in the dominant hand and 3.40 to 6.05 range in the nondominant hand. For the ICC method, to reach the "excellent" value of ICC, children's dominant hand required 4.20 trials and their nondominant hand required 2.5 trials, whereas adults' dominant hand required 3.00 trials and their nondominant hand required 2.80 trials.
Discussion And Conclusions:
Our findings supported the importance of determining the minimum number of trials required to obtain stable movements regardless of how familiar the movement seems to participants or how sensitive the apparatus is.
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